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These typing tricks allow some limited meta-communication within the confines of the character-oriented straitjacket. On the other hand, like most customs, there are compensatory taboos: Messages typed in all capital letters appear to be shouting (although, as with all taboos, that rule can often be violated for effect).
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| "If in doubt about how a message could be read, put interpretative clues in the text... Typing '<grin>' after a comment is a time-honored way of expressing irony or sarcasm in an on-line forum" | |
--Alice LaPlante, Infoworld, May 10, 1993 |
In print, we often use words to add to the sensory experience; after all, that what adjectives are really for. But, sometimes words aren't sufficient, and we wish we had a way to communicate some behavior. From the earliest days of e-mail, correspondents used the "<" and ">" as a form of parentheses or brackets to mark off such meta-communications.
I'm not *always* right! <grin>
Thanks for the compliment <bowing>
In linguistics, Zipf's Law says that the more common a word or phrase becomes, the shorter it becomes over time. In electronic media, many people use common abbreviations for whole phrases, some of which may not be readily meaningful to a novice. For example:
Abbreviation |
Common Meaning |
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|---|---|---|
| BTW | By the way... | |
| FWIW | For what it's worth... | |
| TIA | Thanks, in advance... | |
| PITA | Pain in the (er, um) anatomy... | |
| ROTFL | Rolling on the floor, laughing. | |
| IMO | In my opinion... | |
| IMHO | In my humble opinion... (seldom meant with humility) | |
| YMMV | Your mileage may vary. (Your experience may be different) | |
| LOL | Laughing out loud. |
Even while living strictly within a digital communications medium like e-mail, the human need and drive for meta-communication is so great that even richer customs have evolved. The representation of a smile, for example, which often completely reverses the sense of meaning in a sentence uttered in fact-to-face conversation, has no intrinsic symbol in the digital world of linear lines of characters. Some clever soul first originated the iconic representation of a smile with three simple characters:
:-)
(If it isn't clear, look at it after turning your head 90-degrees toward your left shoulder.) Because these ostensibly represent emotions, they are called emoticons. A particularly sarcastic remark that might be misinterpreted is invariably followed by the obligatory "smiley face." A whole lexicon of possible expressions (and insults) is emerging, 'tho most people use only this common example.
For lots more emoticons, go look at Tracy Marks' Windweaver site.
And this leads to the most interesting set of questions of all: In what ways can we expect behavior to change, and how do we appropriately educate people about the appropriate uses of today's and tomorrow's communications technologies? As one composes a paper, with full knowledge of the separation in space and time from the reader, the author generally takes into account the need to use the digital representation of information with precision, lest the meaning be obscured by irrelevant ambiguities. In fact-to-face dialog, we are seldom so precise, because we count on any ambiguities to be resolved in the immediacy of the exchange. In the "in-between" world of on-line, asynchronous computer-mediated communications, there are different customs and methods necessary, and no universal agreement on what they most beneficially might be. Most people come to the new medium with more experience in spoken exchange, and they tend to adopt those styles--even though the medium requires "sifting" that style through a linear string of words. The results are often misinterpretation and can frequently descend to insulting exchanges as each party clings to his/her own understanding of what was meant.
In the immediate future, while we live within these worlds of communications media with limited expressiveness, we will need to hone personal communication skills to overcome limitations of the media. In the further future, with the widespread adoption of additional analog information channels enriching the principal written word, we will need to evolve new sets of appropriate communications behaviors, for selecting the best mix from among the available tools will become a more difficult task. On the long-term, we can begin to question what will be the essential and surviving media: Will the written word even be required as a way to crystallize the sensory-grounded communication of personal knowledge?
The sociology of telecomputing has been fertile ground for study in recent years, but the detailed habits of successful habitues of the new electronic media haven't apparently been studied in any useful or repeatable ways. The organizations that would lead the path into the future of communications excellence would do well to study and disseminate the patterns that work best with different media combinations.
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"Of the visible users {of Internet, the largest on-line system in the world}--those who contribute to its public discussions or 'news groups'--over 90 percent of those with identifiable names are male. ... "Sarah Plumeridge of the University of East London, who is studying use of computers by women, has noticed that they have different attitudes to the technology from men. 'If the men don't know what they're doing, they're not flustered. They might say 'I don't know what I'm doing but it's just a question of getting down to it and learning'. Women are more likely to feel that there must be something wrong with them and they're stupid.'" |
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--Mike Holderness, "Down and out in the global village," New Scientist, May 8, 1993 |
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How does the technology attract or deter people? We know precious little about what keeps people from using the technology, although surveys have been done of those who do. It is possible that sensitive people who might be conflict-averse, or timid, might avoid computer systems that lack the sutlety of face-to-face conversation, and terse (sometimes even abusive) automatic error messages. Certainly, systems that demand precise behavior and have little capacity for "foregiveness" or helpful assistance can drive off people who are unwilling to be implicitly insulted while scaling the learning curve.
The customary, linear presentation of text messages in electronic communication is, in its own way, a significant inhibitor of quality dialog. It is easy to miss an important point raised in a short message from an unexpected source, when the on-going dialog swamps out that message with another 40 or 50 messages on similar topics created since the last time mail was checked. There is, in contemporary technology, a disparity between the instantaneous volumeoften emotion-drivenand the apparent importance of each individual message. Each "thread" of related messages may contain numerous tangents and branch-out points, each with their own interested readers. Recent "mapping" capabilities that provide graphic representation of these non-linear flows (such as the example here, edited from a public discussion on CompuServe) can help the reader navigate more quickly to the points of interest. Compuserve's map, however, shows only the message originator's name; the discrete subject of each of the three "sub-threads," and the dates of contribution might also prove important in most applications.
Joel Bowman
- > Bill Bailey
| - > Terry Prewitt
| - > Bill Bailey
| - > Terry Prewitt
| - > Bill Bailey
| - > Ralph Hodgkiss
| - > Bill Bailey
|
- > Sandy Lee Russell
- > Bill Bailey
- > Ralph Hodgkiss
- > Carol Anne Ogdin
- > Sandy Lee Russell
The designers of future iterations of the enabling technology need to begin considering these kinds of issues, to improve the quality of messages as richly as they've enabled the quantity of today's traffic.
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From http://www.deepwoods.com
Copyright © 1997-2002 Deep Woods Technology, Inc.
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